Retro Rewind: Ritual Cards

Alright, let’s take a moment to talk about Ritual Cards. One of the oldest Special Summoning methods, it seems to once again be making a comeback. In the real-life game, Ritual Cards were conceived fairly accurately, but there’s still some strangeness. Fusion Monsters are actually perfect in the real life game; there were no physical cards when Duelists fused their monsters in the manga/anime, so giving us a placeholder card as a guideline for what can be fused and what the Monsters stats/effects are is very helpful. Ritual Monsters were the same way; these were not physical cards, but base Monsters affected by a Ritual Magic Card. The Ritual procedure itself was a little more complicated as well in this original form; in addition to specific Monster to perform the ritual on, two Monsters with 1500 or less ATK were required for tribute. Continue reading

Kaiba (Should Have) Beaten Yugi

In all of the amazing, nostalgic storyline of the Duelist Kingdom arc of Yu-Gi-Oh!, there was one thing that bugged me. In Yugi and Kaiba’s rematch on the castle, Kaiba loses. Well, Yugi technically wins by outmaneuvering Kaiba and calling off an attack that would have depleted Kaiba’s Life Points. But this is where the writing gets a little shaky; coming off of an amazing duel, Kaiba’s character is clearly weakened to be able to lose to Yugi whilst playing his best. Kaiba’s convictions were just as strong as Yugi’s at this point, so what was the lesson to be gained here? All that was accomplished was making Yugi look too invincible. It takes away any tension when it’s too obvious that Yugi’s always going to win. Continue reading

Dragons of Legend 2: Thoughts and Review

Let’s be honest, this summer actually made us proud to be Yu-Gi-Oh! fans. Duelist Pack: Battle City in June and then Dragons of Legend in July gave us two substantial releases that featured new cards we actually wanted to see; key cards used in the original anime. Though while Duelist Pack: Battle City gave us a great set all the way through, Dragons of Legend 2 was a bit shallow.

As the set was announced and cards were leaked, it looked like this was going to be the perfect set. Obviously, they were completing the Legendary Dragons set with Hermos and Critias, but we also saw new and unique Toon and Red-Eyes support cards from Yu-Gi-Oh! and Yu-Gi-Oh! GX. Though when the final set list came out… it fell into the same downfalls as the original Dragons of Legend. Continue reading

Yugi’s Legendary Decks

http://www.yugioh-card.com/en/products/yugis_legendary_decks.html

I was getting worried, but Konami came through for us; the three awesome ‘Memories of the Duel King’ decks released last year will no longer be Japanese exclusives. Slightly changed is that they will be released as one set instead of individual decks. Hey, no problem there; I’d assume all classic Yu-Gi-Oh! fans would buy up all three anyways. While the set lists haven’t been officially confirmed, all evidence shows that it’ll be a direct translation of the Japanese counterpart. So far what’s confirmed 100% is Electromagnetic Turtle, Dark Renewal, Black Illusion and a cool Yugi token for new cards. For OCG-only cards, we’re getting Glory of the King’s Hand, Set Sail for the Kingdom, and Duelist Kingdom, and drumroll please, Arkana’s Dark Magician.

Yes, some high up at Konami has finally removed their head from their ass and allowed the card to be released in the US instead of working around it. Meanwhile, if the decks are identical, we’ll also see a release of Griffore. Awesome. The date on this one is November 13th, and the price is a reasonable $29.99. Anyways, I hope this isn’t the only good set on the horizon; a TCG release of the Duelist Road packs will make a great follow-up to Duelist Pack: Battle City.